Patches, known issues and what comes next

CONTROL Resonant Updates Current Version and Roadmap

Track the current version, physical availability, patch fixes, major milestones and Remedy's post-launch plans—and follow each change to the page it affects.

CONTROL Resonant official developer diary artwork
What changed for players

See which announcements change your platform, build or settings

We follow the announcements that can change what you buy, how you set up the game, or how you plan a build. These are the updates we think deserve a practical next step.

Looking for a physical copy?

Standard and SteelBook editions are available for PS5 and Xbox Series X. Compare package contents, then check local stock and pricing with the retailer.

Compare physical editions →

Playing on version 1.4.2?

The current hotfix removes several quest blockers and restores a missing Artifact reward, with a New Game Plus limitation on the retroactive reward fix.

Check current mission guidance →

Re-checking a PC launch workaround?

Update 1.4.0 fixed documented ray-tracing, HDR, ultrawide and Steam Input issues and added broader PC performance work.

Check known issues →

Planning repeated runs?

New Game++ now supports unlimited repeat cycles. Photo Mode remains announced for November until its own update ships.

Review New Game Plus →

Announcement timeline

Release, system, accessibility and gameplay changes in chronological order.

  1. Sales milestone
  2. Physical release
  3. Hotfix 1.4.2
  4. Hotfix 1.4.1
  5. Game update 1.4.0
  6. Post-launch roadmap
  7. Known issues
  8. Launch hotfix
  9. Release
  10. Full-game coverage

    Reviews clarify the full combat, mission and exploration loop

    We compared the completed reviews with PlayStation's full-game hands-on. Together they point to a roughly 25–35-hour main story, optional Resonants, traversal-focused Jesse Quests, post-story free roam and a combat loop built around Falter, executions and Dominance. Reviewers disagree sharply on combat balance and late-game durability, so we are not treating one build or route as universal.

  11. Official trailer
  12. Developer interview
  13. PlayStation 5
  14. Official cast
  15. Accessibility

    Expanded Assist Mode detailed

    Individual controls include enemy aggression, dodge timing, projectile speed, damage, falter, power recovery, melee magnetizing, immortality, and one-hit options. Assist Mode does not gate trophies or achievements.

  16. PC
  17. Trailer
  18. Developer interview
  19. Release
  20. IGN First preview
  21. IGN First preview
  22. Release
  23. Systems
  24. Systems
  25. Gameplay
  26. Reveal
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