Looking for a physical copy?
Standard and SteelBook editions are available for PS5 and Xbox Series X. Compare package contents, then check local stock and pricing with the retailer.
Compare physical editions →Patches, known issues and what comes next
Track the current version, physical availability, patch fixes, major milestones and Remedy's post-launch plans—and follow each change to the page it affects.

We follow the announcements that can change what you buy, how you set up the game, or how you plan a build. These are the updates we think deserve a practical next step.
Standard and SteelBook editions are available for PS5 and Xbox Series X. Compare package contents, then check local stock and pricing with the retailer.
Compare physical editions →The current hotfix removes several quest blockers and restores a missing Artifact reward, with a New Game Plus limitation on the retroactive reward fix.
Check current mission guidance →Update 1.4.0 fixed documented ray-tracing, HDR, ultrawide and Steam Input issues and added broader PC performance work.
Check known issues →New Game++ now supports unlimited repeat cycles. Photo Mode remains announced for November until its own update ships.
Review New Game Plus →Release, system, accessibility and gameplay changes in chronological order.
Remedy says worldwide sales exceeded one million copies on October 15, making CONTROL Resonant the fastest-selling game in the company's 31-year history. This is a publisher-reported sales milestone, not a player-count or platform breakdown.
Remedy launched physical Standard and SteelBook editions worldwide for PlayStation 5 and Xbox Series X. The official US list prices are $59.99 and $69.99 respectively, while retailer stock, delivery and regional pricing can vary.
The update fixes Zoe failing to appear in House in Distress, players becoming trapped in the Gap after The Artist, a Busken and Underhill dialogue blocker, Firebreaker failing to activate, Ranger escorts failing to reset and the missing Every Dog Has Her Day Artifact. The Artifact fix is retroactive only before entering New Game Plus.
The Park Resonant quest can now continue after the Mold-eating step, and players once again keep forward momentum when transitioning from Dash into Elevate.
New Game++ now supports unlimited repeat runs. The update also shows Build Power in Loadout, adds material tracking on the Map, expands Assist Mode, raises save slots from five to seven, improves Unknown Zone signposting and performance, and fixes multiple quest, boss, HDR, ray-tracing and Steam Input problems.
This announcement originally scheduled repeatable New Game++ for October and Photo Mode for November. New Game++ shipped in update 1.4.0 on October 1; Photo Mode remains the outstanding announced feature until its own update is released.
The launch list covers quest blockers, AMD Radeon 7000/9000 performance, ray-tracing setting drops, HDR color, ultrawide executions, subtitle names and Steam Input reconnects. Use the documented workaround where one exists and re-check after every patch.
Remedy reduced the base health and Falter requirement of most enemies plus the Dancer and Deserter bosses, increased maximum Aberrant and Ability Strength, reduced respec costs and made the first Resonant boss drop two Reset Items.
The digital release became available on PC, PlayStation 5 and Xbox Series X|S. Physical console editions followed on October 15, while the announced Mac version still has no exact day.
We compared the completed reviews with PlayStation's full-game hands-on. Together they point to a roughly 25–35-hour main story, optional Resonants, traversal-focused Jesse Quests, post-story free roam and a combat loop built around Falter, executions and Dominance. Reviewers disagree sharply on combat balance and late-game durability, so we are not treating one build or route as universal.
Remedy's launch trailer puts Dylan, warped Manhattan and several Aberrant Forms in view. It confirms the September 24 digital launch but does not reveal a complete boss roster or final combat balance.
The PC Gaming Show documentary discusses the design of Manhattan and its otherworldly threats. Watch it for creative context, not a route, full boss list or verified encounter strategy.
Remedy outlined 60fps and 30fps modes on PS5, three modes on PS5 Pro, DualSense feedback, 3D Audio and an estimated 25–35-hour main story.
The diary confirms actors for Dylan, Jesse and Zoe, alongside Darling, Emily Pope, Simon Arish and Frederick Langston. The character guide labels these returning-cast spoilers.
Individual controls include enemy aggression, dodge timing, projectile speed, damage, falter, power recovery, melee magnetizing, immortality, and one-hit options. Assist Mode does not gate trophies or achievements.
Remedy confirmed six performance tiers, 16 GB RAM across the board, Windows 10/11 64-bit, 120 GB SSD storage, DLSS 4.5, FSR 4.1, ray tracing, path tracing, HDR, and ultra-wide support.
The Gamescom trailer offered another look at Dylan, the Aberrant, warped Manhattan, and the forces reshaping reality before launch.
IGN's developer feature connects zone activities, local improvements, Talent points and the consequences of defeating Resonants.
The digital release remains September 24. Physical PS5 and Xbox Series X|S editions now release October 15.
The publisher identifies the Central Resonant and its lava and magma hazards. Exact launch rewards and damage resistances are not established by the preview description.
The published mission preview introduces a dungeon-like Fault with train hazards, Mold enemies and a grappling-style movement unlock.
Remedy confirmed the date for PS5, Xbox Series X|S, Steam, and Epic Games Store, with GeForce NOW at launch and Mac following later in 2026.
Remedy detailed carry-over progression, additional talent nodes, expanded ability combinations, a fourth Artifact slot, and a more dangerous returning world.
Remedy explained the melee-to-ability resource loop, executions, The Gap, Weapon Forms, Combat Abilities, Talents, Artifacts, World Quests, Zoe De Vera, and branching Resonant rewards.
The PS5 Pro footage introduced the West Incursion Zone, large handcrafted Manhattan zones, optional discoveries, hidden encounters, and Gravity Anomalies.
Remedy announced Dylan Faden as protagonist, the Aberrant as his shapeshifting melee weapon, the Manhattan setting, and the game's open-ended action-RPG direction.